cod.transfer.newActiveNew Call of Duty roster moves were recorded. A count only: data.count and data.timestamp, with no player names.
- When
- When a refresh finds new roster moves.
- Frequency
- about 4 per day across all matches
- Delivery
- Median 1.0 s, p95 4.9 s, from the moment Cito recorded the event to the moment a customer endpoint answered (119 recent deliveries).
- Plan
- Pro and Scale
- Filters
- None
- Use it to
- Re-read /cod/transfers and refresh roster pages.
Treat it as a signal to re-read /cod/transfers. It carries no entity ids.
Fields in data (2)
| Field | Type | Meaning |
|---|---|---|
| count | number | How many records changed. |
| timestamp | string | When this event happened, ISO 8601 UTC. |
Full example (real payload)
{
"event": "cod.transfer.new",
"id": "a1b2c3d4-0000-4000-8000-000000000000",
"timestamp": "2026-11-05T17:25:25.657Z",
"event_type": "cod.transfer.new",
"match_id": null,
"previous_state": null,
"data": {
"count": 10,
"timestamp": "2026-11-05T17:25:25.618Z"
}
}