League of Legends Webhooks API
Stop over-polling match-day endpoints. Use LoL webhook events to update bots, dashboards, fantasy engines, and alert systems when important data changes.
Developers who need cleaner live update workflows for commercial LoL products.
Endpoint Preview
Webhook event payload shape
curl "https://api.citoapi.com/api/v1/lol/webhooks/events" \
-H "X-API-Key: YOUR_API_KEY"{
"success": true,
"data": [
"lol.match.started",
"lol.match.completed",
"lol.score.updated",
"lol.standings.updated",
"lol.transfer.created",
"lol.live_game.updated"
]
}Why it matters
Cleaner than constant polling
Webhooks are built for apps that need reliable match-day workflows: match started, match completed, score updated, standings updated, transfers, and live game events.
Fantasy price updates
Discord match alerts
Live dashboards
Post-game stat ingestion
Webhook-driven ETL
Commercial match centers
Concrete API paths
Endpoints Developers Can Build Around
/v1/lol/webhooks/eventsList supported LoL webhook event names
/v1/webhooksCreate a webhook subscription from the dashboard/API
/v1/webhooksList configured webhooks
/v1/lol/liveUse with webhooks for live match discovery
/v1/lol/matches/{matchId}/gamesFetch updated data after webhook delivery
/v1/lol/games/{gameId}/statsPull final player stats after game completion
Start without a sales call
Free key for testing, then paid plans from $25/month when your LoL project needs more request volume or production features.
Webhook-ready for paid users
Use webhooks for match-day workflows, then pull the latest match/game/player data after events fire.
Historical plus live
Seed your product with historical data, then update with live endpoints and game stats during match days.
League of Legends API FAQ
Do LoL webhooks require a paid plan?
Yes. Webhooks are available on paid plans because they are intended for live projects and commercial integrations.
Can webhooks trigger when LoL stats are ready?
Webhook support covers LoL match and score events. For detailed stat availability, pair webhook events with a follow-up stats endpoint request.
Are webhooks better than polling?
For production apps, yes. Webhooks reduce unnecessary requests and make match-day systems easier to operate.
Build your LoL data feature today.
Create a free key, test real endpoints, and upgrade only when your bot, dashboard, fantasy app, or match center needs production volume.