PandaScore League of Legends API Alternative for Earnings, Transfers, and Live Data
CitoAPI gives developers a practical LoL esports data layer with player earnings, org history, transfers, roster history, live matches, schedules, player stats, historical data, and paid webhook support without forcing an enterprise buying process before you can test.
500
free monthly test requests
$25
starter production tier
REST + hooks
polling now, webhooks when paid

Built for speed
Instantly query live, schedule, team, and player data from one API.
Networked data
Connect players, teams, matches, earnings, transfers, and org history.
Live API
Track matches on the go with endpoints built for match-day products.
Key security
Only authenticated requests can access your account and usage limits.
Schedule integration
Keep track of upcoming series, leagues, tournaments, and match windows.
Webhooks
Send production updates to bots, dashboards, and internal workflows.
Instant capture
Save the exact endpoint response your app needs and iterate quickly.
Frictionless search
Recall players, teams, standings, history, and match records without scraping.
League data with an
AI assistant
Use the assistant to choose endpoints, explain response shapes, and turn LoL esports data into product-ready notes.
Which endpoint powers a live match center?
-Start with /api/v1/lol/live, then fetch series and game stats.
What can you do with CitoAPI AI?
Summarize player form
Turn recent match data into readable scouting notes.
Generate endpoint plans
Map a product idea to the exact API calls it needs.
List key takeaways
Pull action items from schedules, rosters, and stats.
Chat with your data
Ask what changed across teams, players, and leagues.
Save custom prompts
Keep repeat workflows for bots, dashboards, and research.
Never lose the story behind a player
Developers do not just need a schedule endpoint. CitoAPI keeps searchable player profiles, headshots, role metadata, earnings summaries, tournament rows, career achievements, and match history in reach.
$1.92M
tracked winnings
80
tracked events
30
1st place finishes
63
top 3 finishes

Everything your LoL product needs, connected
Keep the workflow close to the product: discover the live match, open the series, pull the game rows, then ship the screen.
curl "https://api.citoapi.com/api/v1/lol/players/{playerId}/earnings" \
-H "x-api-key: YOUR_API_KEY"{
"success": true,
"provider": "CitoAPI",
"product": "League of Legends esports data",
"switching": {
"freeTesting": true,
"requiresSalesCall": false,
"commercialPlans": true
},
"pricing": {
"free": "500 requests/month",
"starter": "$25/month",
"builder": "$50/month"
},
"supports": ["player earnings", "org history", "transfers", "live matches", "historical data", "player stats", "webhooks"]
}/api/v1/lol/players/{playerId}/earningsPlayer earnings history
/api/v1/lol/players/{playerId}/teamsPlayer org history
/api/v1/lol/transfersRecent transfer activity
/api/v1/lol/liveLive LoL match data
/api/v1/lol/games/{gameId}/statsGame-level player stats
/api/v1/lol/webhooks/eventsWebhook support for paid plans
A lower-friction path than enterprise esports APIs.
PandaScore-style providers can be strong, but many indie builders and startups need a faster self-serve path. CitoAPI focuses on practical LoL coverage, testable endpoints, and pricing that does not block early validation.
Enterprise-first APIs
DIY scrapers
CitoAPI
League of Legends API questions
Is CitoAPI cheaper than PandaScore for League of Legends data?
CitoAPI is positioned for developers and startups with a free tier and paid plans from $25/month, making it easier to test and launch without enterprise-first pricing.
Does CitoAPI replace every PandaScore endpoint?
Not always one-for-one. CitoAPI focuses on practical LoL esports data for builders: player earnings, org history, transfers, roster history, live matches, schedules, teams, games, player stats, historical data, and webhooks.
Can I test CitoAPI before switching providers?
Yes. Create a free key and test LoL endpoints with 500 requests/month before choosing a paid plan.
Build the match center before the next draft starts.
Create a free key, test live scores, schedules, rosters, and post-game stats, then upgrade only when your League product needs production volume.