CS2 odds API: match and map odds, with history.
Match winner and map winner odds for upcoming and live CS2 matches: decimal price, implied probability, liquidity, volume, bid/ask spread and market status. Every price change since the market opened is kept, and the odds ride along on the match list with include=odds.
- Match & map winner
- 41,339 price snapshots
- Every 15 min, 1 min live
{ "success": true, "data": { "entityType": "cs2_match_odds", "matchId": "cs2-match-2399888", "teams": { "team1Name": "Ground Zero", "team2Name": "Off Chops" }, "odds": [ { "provider": "polymarket", "market": "h2h", "team1Odds": 4.35, "team2Odds": 1.3, "team1ImpliedProb": 0.2299, "team2ImpliedProb": 0.7692, "liquidityUsd": 7371.64, "volumeUsd": 2062.17, "bestBid": 0.2, "bestAsk": 0.26, "spread": 0.06, "marketStatus": "open", "capturedAt": "2026-10-25T19:30:16.049Z" }, ... ] }}Seamless Integration with our MCP Server
Give Claude, Cursor, and ChatGPT the CS2 data. One command writes the MCP config; agents call live scoreboard, team map stat, opening duel, and transfer tools instead of inventing match IDs, and your key stays on your machine.
MCPInstall the Cito MCP serverWhat every odds row carries
The same fields for the match market and each map market, on the odds endpoint and on include=odds. Odds share a key with the rest of the Counter-Strike 2 API: live scores, results, player stats and rankings.
Match and map markets
h2h is the match winner; map_h2h_1, map_h2h_2 and up are the winner of each map in the series.
Price and probability
Decimal odds for both teams and the implied probability behind each price.
Liquidity and spread
Liquidity, total and 24-hour volume, best bid, best ask and the spread, so you can tell a deep market from a thin one.
Market status
open, suspended or closed, so a stale price never reads as a live one.
Full price history
/odds/history returns each captured price change for the match and every map, oldest first.
Fresh while it matters
Prices refresh every 15 minutes, and every minute while the match is live. capturedAt stamps each row.
Endpoints you can ship with
Open the odds group: current prices, their history, and the match list with odds attached.
Live matches
Poll the live list for every match in progress, open one match for its round, timer, bomb and players, or keep an SSE stream open and get each update pushed.
- GET
/api/v1/cs2/liveMatches in progress: series score, map in play, map score, current round.
- GET
/api/v1/cs2/live/{matchId}/stateOne live match: score, round, round timer, bomb status and players.
- GET
/api/v1/cs2/live/{matchId}/scoreboardSeries score, current map and round, and each player's kills, deaths, money and equipment.
- GET
/api/v1/cs2/live/{matchId}/roundsRound-by-round results so far: winner, side and how each round ended.
- GET
/api/v1/cs2/live/streamServer-Sent Events push of every live update. Every plan; counts like polling.
- GET
/api/v1/cs2/live/wsWebSocket with a room per match. Scale and Enterprise.
Results
Finished matches with the series score and winner, every map and its score, and the player lines behind them.
- GET
/api/v1/cs2/matches/recentFinished matches with final series score and winner, newest first.
- GET
/api/v1/cs2/matches/{matchId}One match: event, teams, series score, and maps.
- GET
/api/v1/cs2/matches/{matchId}/mapsEach map: name, score, winner, and the team that picked it.
- GET
/api/v1/cs2/matches/{matchId}/player-statsPer-player stats for each map: kills, deaths, ADR, KAST and rating.
- GET
/api/v1/cs2/teams/{teamIdOrSlug}/resultsOne team's finished matches, newest first.
- GET
/api/v1/cs2/events/{eventIdOrSlug}/resultsFinal placements and prize money of a tournament.
Schedule
What is on next: upcoming matches soonest first, today's slate, one team's fixtures, and the tournament calendar.
- GET
/api/v1/cs2/matches/upcomingScheduled matches, soonest first.
- GET
/api/v1/cs2/matches/todayMatches scheduled, live or finished today (UTC).
- GET
/api/v1/cs2/teams/{teamIdOrSlug}/upcomingOne team's scheduled matches.
- GET
/api/v1/cs2/events/upcomingScheduled tournaments, soonest first.
- GET
/api/v1/cs2/events/calendarTournaments in a date range, with from and to.
- GET
/api/v1/cs2/matches/{matchId}/streamsBroadcast links for a match, when known.
Odds & models
Match and map winner prices with implied probability, liquidity and spread, every price change since the market opened, and the team form, map stats and head-to-head a model needs next to them.
- GET
/api/v1/cs2/matches/upcoming?include=oddsUpcoming matches with each one's current market prices attached.
- GET
/api/v1/cs2/matches/{matchId}/oddsMatch and map winner odds: decimal price, implied probability, liquidity, spread, status.
- GET
/api/v1/cs2/matches/{matchId}/odds/historyEvery captured price change for the match and each map, oldest first.
- GET
/api/v1/cs2/teams/{teamIdOrSlug}/formA team's recent results and win rate.
- GET
/api/v1/cs2/teams/{teamIdOrSlug}/map-statsWin rate and matches played on each map.
- GET
/api/v1/cs2/h2h/{teamIdOrSlug}/{opponentIdOrSlug}Head-to-head record and the meetings behind it.
Player stats
Rating, ADR, KAST and K/D for every map a player has played, rolled up into career, yearly and recent-form views.
- GET
/api/v1/cs2/players/{playerIdOrSlug}Nickname, real name, photo, country, team, role and headline stats.
- GET
/api/v1/cs2/players/{playerIdOrSlug}/statsCareer totals plus a stat line for every map played.
- GET
/api/v1/cs2/players/{playerIdOrSlug}/seasonsA player's stats by year.
- GET
/api/v1/cs2/players/{playerIdOrSlug}/formThe most recent maps with kills, deaths, ADR, KAST and rating.
- GET
/api/v1/cs2/leaderboards/{metric}Top players by rating, ADR, KAST, K/D, kills or opening kills.
- GET
/api/v1/cs2/players/search?q={name}Find a player by nickname or real name.
Teams & rosters
Team profiles with the current roster, every past lineup, player moves between teams, and how each team plays each map.
- GET
/api/v1/cs2/teams/{teamIdOrSlug}Name, logo, country, region, world ranking and current roster.
- GET
/api/v1/cs2/teams/{teamIdOrSlug}/roster-historyEvery player who has played for the team, with start and end dates.
- GET
/api/v1/cs2/teams/{teamIdOrSlug}/map-statsPer-map win rate, rounds and pick/ban tendencies.
- GET
/api/v1/cs2/teams/{teamIdOrSlug}/vs/{opponentIdOrSlug}Record and past matches between two teams.
- GET
/api/v1/cs2/roster-changes/recentPlayers joining and leaving teams, newest first.
- GET
/api/v1/cs2/transfers/recentPlayer moves between teams, newest first.
Rankings
The world team ranking and the Valve Regional Standings, with points and movement, plus one table per region.
- GET
/api/v1/cs2/rankings/worldThe latest world team ranking.
- GET
/api/v1/cs2/rankings/vrsThe latest Valve Regional Standings (VRS).
- GET
/api/v1/cs2/rankings/region/{region}One region, with each team's world and regional rank.
- GET
/api/v1/cs2/rankingsOne row per team, with points and change since the previous ranking.
Skin prices
The current price of a skin on each marketplace, its daily price history, sell listings across markets, and the week's biggest movers.
- GET
/api/v1/cs2/skins?q={name}Search skins by name, weapon, rarity or price range.
- GET
/api/v1/cs2/skins/{skinIdOrSlug}/pricesThe current price on each marketplace, cheapest first, with offer counts.
- GET
/api/v1/cs2/skins/{skinIdOrSlug}/historyDaily cheapest price across marketplaces, years back on long-listed skins.
- GET
/api/v1/cs2/skins/{skinIdOrSlug}/order-bookSell listings per marketplace with counts, and the lowest ask.
- GET
/api/v1/cs2/skins/trendingBiggest gainers and losers over 1 day to 1 year, with sparklines.
- GET
/api/v1/cs2/skins/{skinIdOrSlug}One skin: weapon, rarity, collection, image and price summary.
Tournaments
Tournaments with dates, prize pool, tier and format, plus every match, the standings and the bracket.
- GET
/api/v1/cs2/events/liveTournaments being played now.
- GET
/api/v1/cs2/events/{eventIdOrSlug}Dates, location, prize pool, tier, teams and format.
- GET
/api/v1/cs2/events/{eventIdOrSlug}/matchesEvery match of the tournament.
- GET
/api/v1/cs2/events/{eventIdOrSlug}/standingsTeams with seed, final placement and prize.
- GET
/api/v1/cs2/events/{eventIdOrSlug}/bracketBracket, groups, play-in and Swiss, each slot with teams, scores and winner.
FAQs
Markets, fields, freshness, coverage, and plans
Can't find what you're looking for? Contact our customer support team
More around the odds
What developers read next to the prices.
- CS2 APILive scores, results, player stats, rankings, and skin prices in one API.
- CS2 betting APIOdds, form, map stats and history for betting models.
- CS2 schedule APIUpcoming matches and the tournament calendar.
- CS2 live APISeries, map, and round score while the match is on.
- CS2 results APISeries and map scores for every finished match.
- CS2 API docsEvery endpoint, its parameters, and a real response.
Track line movement
Create a free key, call the odds for tonight's matches, and see every price change since the market opened.