League of Legends API

League of Legends API for earnings, org history, live esports matches, teams, and players.

Build League of Legends apps using clean JSON endpoints for Riot's current 2026 ecosystem: LCS, CBLOL, LEC, LCK, LPL, LCP, MSI, Worlds, plus 2025 LTA North/South historical context.

Player earnings
Roster history
Schedules and matches
Players and teams

API response preview

LoL API data for product pages, bots, and dashboards

JSON

Useful endpoints

/api/v1/lol/live

Live matches

/api/v1/lol/schedule/today

Today's schedule

/api/v1/lol/players/{playerId}/stats

Player stats

Run the request

X-API-Key
curl "https://api.citoapi.com/api/v1/lol/live" \
  -H "X-API-Key: $CITO_API_KEY"
{
  "success": true,
  "data": [],
  "meta": {
    "source": "Cito API",
    "game": "league-of-legends"
  }
}

Primary endpoint: /api/v1/lol/teams/{slug}/roster/history

Build League of Legends apps using clean JSON endpoints for Riot's current 2026 ecosystem: LCS, CBLOL, LEC, LCK, LPL, LCP, MSI, Worlds, plus 2025 LTA North/South historical context.

Player earningsRoster historySchedules and matchesPlayers and teams

Endpoint chain

Start with /api/v1/lol/teams/{slug}/roster/history, then add the supporting rows your screen needs.

The first request should answer the user's main question. Add live state, roster rows, match stats, transfer history, or earnings only when the UI needs that detail.

GET
/api/v1/lol/teams/{slug}/roster/history

Today's matches, upcoming schedule, and live state.

Today's pro matches

/api/v1/lol/schedule/today

Today's pro matches fills in the detail around the primary response.

Upcoming matches

/api/v1/lol/schedule/upcoming

Upcoming matches fills in the detail around the primary response.

League schedule

/api/v1/lol/leagues/{leagueId}/schedule

League schedule fills in the detail around the primary response.

Returned data

Build League of Legends apps using clean JSON endpoints for Riot's current 2026 ecosystem: LCS, CBLOL, LEC, LCK, LPL, LCP, MSI, Worlds, plus 2025 LTA North/South historical context.

Best first request

Call /api/v1/lol/teams/{slug}/roster/history from your backend and cache the response based on how often that screen changes.

Common fallback

If live data is empty, show today's schedule, upcoming matches, recent results, or the last known team/player rows.

API key handling

Keep the API key on your server. Send your frontend only the fields it needs to render the page.

Data fit

Use this API for pro matches, teams, players, rosters, stats, and esports history.

If you need Riot ID, PUUID, ranked ladder, champion mastery, or account-linked match history, use Riot's APIs. If you need a pro esports app, use Cito's LoL endpoints.

Pro Esports API

Built for match centers, fantasy products, scouting tools, wikis, dashboards, team pages, player pages, and live bots.

Live matches and schedules
Pick/ban and game stats where published
Tournament brackets and standings
Player earnings and org history
Transfer tracking
Roster history

Ranked and Ladder Workflows

Use Riot APIs for direct Riot ID, PUUID, summoner, match history, ranked ladder, champion mastery, and account-linked workflows. Cito only references public pro-player account context where source data allows it.

Resources

Docs, examples, and machine-readable endpoint files.

Open the docs when you want examples. Import Postman when you want to test. Use the endpoint manifest when an AI coding tool needs exact paths.

FeatureCito APIRiot APIPandaScore
PriceFree testing, Starter $25/mo, Builder $50/moFree, rate limited; production approval variesUsually sales/custom pricing
Ranked account dataNot the primary product; use Riot for direct account workflowsYesNot the core LoL ranked source
Pro esports liveYesFragmented across official surfacesYes
Player earningsYesNoProvider-dependent
Org/transfer historyYesCurrent GCD affiliation/contract data, not full historyProvider-dependent
Unified REST APIYesMultiple products and routing modelsYes
Instant signupYesDeveloper key yes; production can require approvalOften sales-led

Riot's API is free but fragmented. PandaScore is enterprise-only. Cito is the only self-serve option with earnings and org history.

Endpoints

Endpoint paths for this workflow.

Start with /api/v1/lol/teams/{slug}/roster/history. Add supporting endpoints only when your page needs more context.

GET
/api/v1/lol/players/{playerId}/earnings

Career prize pool earnings with tournament-by-tournament rows.

GET
/api/v1/lol/players/{playerId}/earnings/summary

Player earnings totals, event counts, placements, and tracked history.

GET
/api/v1/lol/players/{playerId}/teams

Team history for org changes, roles, and date ranges.

GET
/api/v1/lol/teams/{slug}/roster/history

Historical rosters with roster membership periods.

GET
/api/v1/lol/transfers

Recent transfer activity across tracked LoL teams and players.

GET
/api/v1/lol/teams/{slug}/earnings

Organization-level earnings and tournament results where tracked.

GET
/api/v1/lol/live

Active League of Legends esports matches and live state.

GET
/api/v1/lol/schedule/today

Today's LoL esports schedule for match-day apps.

GET
/api/v1/lol/games/{gameId}/stats

Game-level player stats after source publication.

GET
/api/v1/lol/analytics/drafts/{matchId}

Champion picks, bans, player roles, and side context.

GET
/api/v1/lol/live/{gameId}/visual-state

Live gold, score, objective, and game-time reads where available.

GET
/api/v1/lol/games/{gameId}/timeline

Timeline events, objective timings, and gold snapshots where available.

GET
/api/v1/lol/players/{playerId}/form

Sliding-window player performance over recent matches.

GET
/api/v1/lol/players/{playerId}/champion-pool

Champion picks and win rates over the requested match window.

GET
/api/v1/lol/matches/{matchId}/media

Live stream and replay links where available.

GET
/api/v1/lol/webhooks/events

Supported LoL webhook events for paid plans.

Use cases

Built for League of Legends apps developers actually launch.

Team pages

Current roster, recent matches, and win streaks.

Player directories

Let users search players, open profiles, and drill into stats or history.

Earnings leaderboards

Rank players by tracked career winnings and tournament payouts.

Transfer trackers

Track player movement by team, player, date, and roster status.

Tournament pages

Display brackets, standings, schedules, results, and stat context.

Internal tools

Give ops, content, or analytics teams one clean source for LoL esports data.

A practical LoL API

Use Cito when your app needs esports-ready LoL data instead of spending days stitching together schedules, team pages, match stats, transfers, and earnings history manually.

Developer-first pricing

Free testing and paid plans from $25/month make it realistic for indie developers, startups, and Discord bot builders.