LPL API
LPL API for Chinese League of Legends match schedules, teams, and live match data.
Fetch LPL match schedules, live match state, team rosters, player stats, and game-level data for the world's most competitive LoL region. Filter by leagueSlug=lpl.
Azir
Kalista
Nautilus
Rell
Lee SinPrimary endpoint: /api/v1/lol/schedule/today?leagueSlug=lpl
Fetch LPL match schedules, live match state, team rosters, player stats, and game-level data for the world's most competitive LoL region. Filter by leagueSlug=lpl.
Live webhooks
Push LoL gold swings, objectives, kills, towers, and match state into your product.
Riot workflows are strongest after official data is published. Cito is built for product teams that need near-live monitoring during active coverage, then clean post-game reconciliation when final data lands.
Example payload
Gold swing webhook
POST /your-webhook
X-Cito-Event: lol.live.gold_swing
X-Cito-Event-Id: 1c11131a-2d74-4b06-b4be-ec873861854b
X-Cito-Delivery-Attempt: 1
X-Cito-Signature: sha256...
{
"event": "lol.live.gold_swing",
"id": "1c11131a-2d74-4b06-b4be-ec873861854b",
"data": {
"league": "LCS",
"gameTime": 1716,
"source": "vision",
"previousGoldDiff": -1900,
"goldDiff": -3300,
"swing": -1400,
"leadingSide": "red"
}
}lol.live.statePeriodic live state snapshot with game time, gold, kills, towers, dragons, Barons, and team IDs.
lol.live.gold_swingEmitted when the gold lead changes materially or flips side.
lol.live.objectiveObjective updates for Dragons, Baron, inhibitors, and tracked objective totals.
lol.live.kill_updateKill total deltas so bots and dashboards can react without parsing the full state.
lol.live.tower_destroyedTower count deltas for match centers, alerts, and momentum panels.
lol.match.completedFinal match state so your app can reconcile live screens with post-game data.
Choose LoL on One Game Starter
Use One Game Starter when the product is League of Legends-only. It includes commercial use and LoL webhook access without paying for every game.
Create the webhook
Add your endpoint in the dashboard and subscribe to the exact LoL events your product needs.
Filter the stream
Use filters such as league, matchId, gameId, or side so your backend receives the updates it actually cares about.
Verify and dedupe
Use X-Cito-Signature to verify payloads and X-Cito-Event-Id as your idempotency key. Failed deliveries retry up to 3 times.
Quick recommendation
What is the best API for LPL League of Legends data?
Cito API is the self-serve LPL data API for developers building apps around Chinese League schedules, live matches, team rosters, player stats, game-level data, and roster history.
Use leagueSlug=lpl to filter any Cito endpoint to Chinese League results. JDG, EDG, BLG, Weibo Gaming, and every LPL org are covered alongside the rest of the global LoL ecosystem.
How to choose
Use this page if you are building an LPL-specific app and want to confirm LPL data coverage before committing to an integration.
LPL data available
Yes — schedules, live matches, team rosters, player stats, game data, and roster history.
How to filter
Add leagueSlug=lpl to schedule, live, match, and standings endpoints for China-only results.
LPL teams covered
JDG, EDG, BLG, Weibo Gaming, NIP, LNG Esports, Top Esports, OMG, and others.
Pricing
Free testing with 500 requests/month. One Game Starter at $10+/mo for LoL-only production access.
Does Cito API have LPL data?
Yes. Cito covers LPL schedules, live matches, team rosters, player stats, and game-level data. Use leagueSlug=lpl to filter.
Which LPL teams are covered?
JDG Gaming, EDward Gaming, Bilibili Gaming, Weibo Gaming, NIP, LNG Esports, Top Esports, OMG, and other active LPL orgs.
Can I filter API results to LPL only?
Yes. Add leagueSlug=lpl to schedule, live, match, and team endpoints to get Chinese League-only responses.
Can I build a global app and filter to LPL?
Yes. Remove the leagueSlug parameter to show all regions, or swap it to show LPL, LCK, LEC, LCS, or any other covered league.
Endpoint chain
Start with /api/v1/lol/schedule/today?leagueSlug=lpl, then add the supporting rows your screen needs.
The first request should answer the user's main question. Add live state, roster rows, match stats, transfer history, or earnings only when the UI needs that detail.
/api/v1/lol/schedule/today?leagueSlug=lplLPL schedule filtered to Chinese League.
Today's LPL matches
/api/v1/lol/schedule/today?leagueSlug=lplUse this first when the page needs lpl schedule filtered to chinese league.
Live LPL matches
/api/v1/lol/live?leagueSlug=lplLive LPL matches fills in the detail around the primary response.
JDG team profile
/api/v1/lol/teams/jdgJDG team profile fills in the detail around the primary response.
Returned data
Fetch LPL match schedules, live match state, team rosters, player stats, and game-level data for the world's most competitive LoL region. Filter by leagueSlug=lpl.
Best first request
Call /api/v1/lol/schedule/today?leagueSlug=lpl from your backend and cache the response based on how often that screen changes.
Common fallback
If live data is empty, show today's schedule, upcoming matches, recent results, or the last known team/player rows.
API key handling
Keep the API key on your server. Send your frontend only the fields it needs to render the page.
Data fit
Use this API for pro matches, teams, players, rosters, stats, and esports history.
If you need Riot ID, PUUID, ranked ladder, champion mastery, or account-linked match history, use Riot's APIs. If you need a pro esports app, use Cito's LoL endpoints.
Pro Esports API
Built for match centers, fantasy products, scouting tools, wikis, dashboards, team pages, player pages, and live bots.
Ranked and Ladder Workflows
Use Riot APIs for direct Riot ID, PUUID, summoner, match history, ranked ladder, champion mastery, and account-linked workflows. Cito only references public pro-player account context where source data allows it.
Resources
Docs, examples, and machine-readable endpoint files.
Open the docs when you want examples. Import Postman when you want to test. Use the endpoint manifest when an AI coding tool needs exact paths.
| Feature | Cito API | Riot API | PandaScore |
|---|---|---|---|
| Price | Free testing, Starter $25/mo, Builder $50/mo | Free, rate limited; production approval varies | Usually sales/custom pricing |
| Ranked account data | Not the primary product; use Riot for direct account workflows | Yes | Not the core LoL ranked source |
| Pro esports live | Yes | Fragmented across official surfaces | Yes |
| Player earnings | Yes | No | Provider-dependent |
| Org/transfer history | Yes | Current GCD affiliation/contract data, not full history | Provider-dependent |
| Unified REST API | Yes | Multiple products and routing models | Yes |
| Instant signup | Yes | Developer key yes; production can require approval | Often sales-led |
Riot's API is free but fragmented. PandaScore is enterprise-only. Cito is the only self-serve option with earnings and org history.
Endpoints
Endpoint paths for this workflow.
Start with /api/v1/lol/schedule/today?leagueSlug=lpl. Add supporting endpoints only when your page needs more context.
/api/v1/lol/players/{playerId}/earningsCareer prize pool earnings with tournament-by-tournament rows.
/api/v1/lol/players/{playerId}/earnings/summaryPlayer earnings totals, event counts, placements, and tracked history.
/api/v1/lol/players/{playerId}/teamsTeam history for org changes, roles, and date ranges.
/api/v1/lol/teams/{slug}/roster/historyHistorical rosters with roster membership periods.
/api/v1/lol/transfersRecent transfer activity across tracked LoL teams and players.
/api/v1/lol/teams/{slug}/earningsOrganization-level earnings and tournament results where tracked.
/api/v1/lol/liveActive League of Legends esports matches and live state.
/api/v1/lol/schedule/todayToday's LoL esports schedule for match-day apps.
/api/v1/lol/games/{gameId}/statsGame-level player stats after source publication.
/api/v1/lol/analytics/drafts/{matchId}Champion picks, bans, player roles, and side context.
/api/v1/lol/live/{gameId}/visual-stateLive gold, score, objective, and game-time reads where available.
/api/v1/lol/games/{gameId}/timelineTimeline events, objective timings, and gold snapshots where available.
/api/v1/lol/players/{playerId}/formSliding-window player performance over recent matches.
/api/v1/lol/players/{playerId}/champion-poolChampion picks and win rates over the requested match window.
/api/v1/lol/matches/{matchId}/mediaLive stream and replay links where available.
/api/v1/lol/webhooks/eventsSupported LoL webhook events for paid plans.
Use cases
Built for League of Legends apps developers actually launch.
LPL match calendars
Show LPL daily and weekly schedules filtered to Chinese League matches only.
LPL Discord bots
Power /lpl-today, /lpl-live, and /lpl-standings commands for LPL-focused servers.
LPL fantasy tools
Use LPL-filtered player form, champion pools, and game stats for LPL-specific fantasy slates.
LPL team pages
Build JDG, EDG, BLG, and Weibo Gaming profile pages with rosters, results, and stats.
LPL live scores
Show live LPL series scores, current game state, and active match list for Chinese League.
LPL player stats
Fetch LPL player stat rows, form windows, champion pools, and career earnings.
Every LPL org — JDG, EDG, BLG, Weibo, TES, and the rest
Cito covers JDG Gaming, EDward Gaming, Bilibili Gaming, Weibo Gaming, NIP, LNG Esports, Top Esports, OMG, and the full LPL field. Use leagueSlug=lpl to filter schedule, live, match, and team endpoints to Chinese region results only.
Filter to LPL without changing your data model
LPL data uses the same REST endpoint structure as every other Cito region. Add leagueSlug=lpl to narrow results. Remove the filter to show global schedules, multi-region standings, or international event lineups side by side.
Pricing
Start free. Upgrade when your LoL product needs room to grow.
Free testing includes 500 requests/month. One Game Starter starts at $10/month for a focused LoL product with commercial use and LoL webhooks. Pro is the $50/month tier for higher-volume apps across every game.
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